Animation Offset Notes
Jooting down the offsets for the start of animation tracks in Megaman Legends
By Kion
Published
0000dc400: 80c40d80 00000000 00000000 00000000 ................
0000dc410: 00000000 00000000 00000000 00000000 ................
0000dc420: 00000000 00000000 00000000 00000000 ................
0000dc430: 00000000 00000000 00000000 00000000 ................
0000dc440: 00000000 00000000 00000000 00000000 ................
0000dc450: 00000000 00000000 00000000 00000000 ................
0000dc460: 00000000 00000000 00000000 00000000 ................
0000dc470: 00000000 00000000 00000000 00000000 ................
0000dc480: 00010000 00000000 01010000 00000000 ................
0000dc490: 02010000 00000000 03010000 00000000 ................
0000dc4a0: 04010000 00000000 05010000 00000000 ................
0000dc4b0: 06010000 00000000 07010000 00000000 ................
0000dc4c0: 08010000 00000000 09010000 00000000 ................
0000dc4d0: 0a010000 00000000 0b010000 00000000 ................
0000dc4e0: 0c010000 00000000 0d010000 00000000 ................
0000dc4f0: 0e0100ff 00000000 00000000 00000000 ................
Around here, track entries
0000dd600 list of poses
0000e9600 list of poses 2
0000ed680 start of model?
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